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Kalakian
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My Business Home Page: BitShift Studios

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main areas of interest in games creation
programming, design, playing games, other

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Kalakian's Blog

Kalakian

Scratch that, it won't work

Scratch has many limitations, but I thought I could find my way around one of the major ones ...

After some success with the Arkanoid demo I created in Scratch with only one brick sprite being stamped in multiple places, I thought I'd go for a parallax scrolling starfield using only one sprite object for next week's practical session.

I started off by creating a Star sprite with two costumes, one with a single white pixel for drawing the star, and one with a single black pixel for erasing the… Continue

Posted on October 10, 2009 at 7:54pm —

Kalakian

TTH Revival

I'm sure most people on the CGT course will have at some point created a game or demo for one of their courseworks and planned to return to it later on in their own time to continue working on it. One such project for me has always been my 2D Graphics Programming coursework, TTH.

About TTH

Two Tanks and a Hill (yes, I know we were very inventive), is a simple 2D game like Scorched Tanks (old amiga game) where there is a tank at either side of a randomly generated hilly terrain. Each pla… Continue

Posted on October 11, 2008 at 2:30pm — 5 Comments

Comment Wall (48 comments)

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At 2:29pm on November 20, 2009, Ross Forshaw said…
http://www.rockpapershotgun.com/2009/11/19/wot-i-think-about-that-level/#more-21358
At 2:23pm on November 19, 2009, John Sutherland said…
http://www.youtube.com/watch?v=zc8b2Jo7mno
At 9:05am on November 13, 2009, John Sutherland said…
Do have a look at the funded PhD opportunities at U Portsmouth I posted at http://wosgamers.ning.com/group/jobseekers.
At 6:07pm on November 11, 2009, Nicola Gallacher said…
hi, ive actually done it on wikispaces now but the links in the forum if thats ok. its over a couple of pages now and the pdf's still there aswell.
At 10:13pm on October 6, 2009, Prof. Dr. SatNAV MSc CGT DDR FF7 said…
You're a hard man to find on wosgamers when people forget your username ... I had to look through 6 (SIX!!!) pages of JS friends till I encountered yours :))
At 4:59pm on July 2, 2009, The STIG said…
Sorry, me yet again...

I've checked my last message, but the code has come out all wrong. Don't worry about it anyway - I'll keep battling on with vectors in my own time. I'll get there eventually!
At 7:48pm on July 1, 2009, The STIG said…
Hello, it's Malcolm again:

I'm generally making progress on the Python book, but there is one "listing" which isn't working. I'm trying to produce a vector, whereby I am plotting an object stopping ten times going from Position A to Position B. This is the code:

#!/usr/bin/env python

import math

class Vector2(object):

def __init__(self, x=0.0, y=0.0):
self.x = x
self.y = y

def __str__(self):
return "(%s, %s)"%(self.x, self.y)

@staticmethod
def from_points(P1, P2):
return Vector2( P2[0] - P1[0], P2[1] - P1[1] )

def __mul__(self, scalar):
return Vector2(self.x * scalar, self.y * scalar)

A = (10.0, 20.0)
B = (30.0, 35.0)
AB = Vector2.from_points(A, B)
step = AB * 0.1
position = Vector2(A.x, A.y)
for n in range(10):
position += step
print position

For some reason this isn't working, despite it being in the book. I was wondering if you had some cunning ideas on fixing this problem?

Thanks, Malcolm
At 7:04pm on June 27, 2009, David said…
Thanks :) Clearly I need to L2Google, Those links look very good, when I get passed my CW resit I shall get back on it.
At 4:07pm on June 27, 2009, David said…
Hey, I am making a network RTS in XNA and I suddenly realised I can't remember any of the maths I did for rotations, Could you suggest any good sites? I have had a look through google and I can only seem to come up with GCSE revision stuff which is inadequate to my needs.
At 9:06am on June 27, 2009, Stevo aka Dr Katata Fish said…
Derek are you attending the GameJam meeting on Tuesday?. It was set up by Jim Scullion its in D124
 
 

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Creating games in the CGD degree 6 Replies

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Rotate on this!

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Kalakian

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