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Introduction to Games Development

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Introduction to Games Development

COMP07028 

Introduction to Games Development 

Lecture notes 2011-12

Location: Ayr, Dumfries, Hamilton & Paisley
Members: 41
Latest Activity: Dec 8, 2011

Lecture & Lab Notes

module descriptor

 

Lecture Notes (John Sutherland)

 


week PPT lecturer's notes title

1

 

 

itgd-1.ppt

 

 

here

 

 

introduction to the video games industry

 

2

 

 

 

a short history of games and gaming

lecture: i2gdlec2s.pdf

lecturer notes: here

 

3

games for consoles

lecture: i2gd-lec3s.pdf

notes: here

4

games for phones

lecture: i2gd-lec4s.pdf

notes: here

5

making money from games

lecture: i2gd-lec5s.pdf

notes: here

6

the structure of a games studio

lecture: i2gdlec6s.pdf

notes: here

7

writing games: hit and miss

lecture: i2gdlec7s.pdf

notes: here

8

games design

lecture: i2gd-lec8s.pdf

notes: here

9

games imaging

lecture: Smoke%20and%20Mirrorss.pdf

notes: smokemirrors.pdf

10

games in the world

lecture: i2gd-lec10s.pdf

notes: here

11

int the future

lecture: i2gd-lastlec-s.pdf

research paper: A%20Survey%20of%20Augmented%20Reality.pdf

notes: here

12 presentation & marking : testsheet.pdf

 


 

 

Lab Notes (Gerry Creechan)

 

 

We’ll be using Gamemaker8

GM8 is a fairly straightforward piece of software designed specifically for creating games – that’s the reason why I’ve chosen it. This course is about the game, it’s not a programming course. Students should be judged solely on how good they are at creating a “fun” game. However, GM8 allows some decent functionality to be added. Students, therefore, should be able to display varying degrees of ability.

 

Assessment

There are three elements to the assessment (detailed written instruction for students later):

1.   Each student designs and creates a poster for his/her game (20 marks)

2.   Each student designs and creates a CD case cover for his/her game (20 marks)

3.   Each student creates an executable version of the game and burns it to CD (60 marks)

Each student should submit physical copies of these to the lecturer (by whatever local means exist) by 16:00 on the Friday of week 11 AND electronic copies of all three elements to Blackboard by 23:59 on the same day.

 

Marking

As we progress through the course I will supply a slightly detailed marking scheme – I don’t want to tie your hands too much but I do want to ensure uniformity by giving as much help as is required.

 

Blackboard

I’ll create a Blackboard site and allow self-enrolment – the pin will be 07028 (zero-seven-zero-two-eight). The site will contain the zipped tutorials as well as links to them on the Gamemaker website.

I’ll only create one Bb site, so if you need to use it to get a message to your students please head the message with a very, very, very clear statement of which students should take note (we’ve already had incidents of classes being rearranged on one campus and student on another campus blaming their non attendance on this!).

 

Proposed Schedule:

 

  

  

Activity 

Week 

w/b 

Lab 

Self Study 

1 

26-Sep 

  

GM8 - Download, install + familiarise
Read Tutorial 1
 

2 

03-Oct 

Start Tut2 "Clown" 

Complete Tut2 + create variant(s) 

3 

10-Oct 

Start Tut3 "1945" Part 1 

Complete Tut3 "1945" Part 1
+ create variant(s)
 

4 

17-Oct 

Start Tut3 "1945" Part 2 

Complete Tut3 "1945" Part 2
+ create variant(s)
 

5 

24-Oct 

Choose T4, T5 or T6
Start chosen Tut
 

Continue chosen tutorial 

6 

31-Oct 

Continue chosen tutorial
Launch assessment
 

Continue chosen tutorial
Think about assessment
 

7 

07-Nov 

Agree assessment project
Begin assessment
 

Continue assessment 

8 

14-Nov 

Continue assessment 

Continue assessment 

9 

21-Nov 

Continue assessment 

Continue assessment 

10 

28-Nov 

Beta test (if desired) using classmates as testers. 

Continue assessment 

11 

05-Dec 

Continue assessment 

Continue assessment
Hand-in by FRIDAY 16:00
 

12 

12-Dec 

  

Late hand-in FRIDAY 16:00 

 

 

 

 


 

Download: http://store.yoyogames.com/browse?platform=9

 

Tutorials: http://sandbox.yoyogames.com/make/tutorials

 

 

 

 

 

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